The announcements come alongside a new push from Microsoft to bolster its first party content and shake off its reputation for having few exclusives – a perception that persists despite Xbox One serving as home to the AAA likes of Halo, Forza, and Sea of Thieves, and with a solid range of smaller devs producing delights such as Cuphead or Ori and the Blind Forest.
I played the first game when it came out back in 2006 and enjoyed it, though the grayed style definitely put me off a bit, it was a graphical feat. This remaster will have the greatest effect on you if you have played the original version first or recently. First off the graphics are an immense upgrade and it is nice to see the first game brought up to current gen standards. They didn't just up the graphics though, to site an example, in the refinery level there is a ton of extra detail added in. From lots of added foliage to immulsion platforms out in the ocean. There are new details to see in most of the levels.
Honestly, I'm a much bigger Gears fan than Halo fan so I was really glad to see this even though I still own all the Gears games on my 360 and I'm not usually into remasters. It's not long into the game before you see that this is a gorgeous looking remaster that stands up to new gen graphics. Everything looks great, especially the characters armor and weapons. Even the cut scenes were touched up and reworked. It's a noticeable difference in what was already a great looking game. Maybe it's the controller but controls almost feel better here too. I found it incredibly easy to jump back in with great success even though I hadn't played Gears for some time. This game still plays great and feels really good. Though many have copied it, Gears mastered the art of stop and pop cover shooting. What really grabbed my attention was the announcement that levels only released on the PC would be included here. That's a great bonus for 360 owners like me who never got to play them. Multiplayer also returns and is as good as ever with the innovative and often copied Horde mode. Another huge bonus is the inclusion of every 360 Gears game available for download, which should be sometime before January. That's an incredible value. If I could change anything, it would be for some more destructible environments and the seemingly light weight of fallen Locust who get easily pushed around when you walk over them. This was all part of the original design so I won't fault that. It would've been nice though. As a graphical upgrade, you couldn't ask for more than this. The Coalition did a fantastic job. This is how a remaster should look.
I played the first game when it came out back in 2006 and enjoyed it, though the grayed style definitely put me off a bit, it was a graphical feat. This remaster will have the greatest effect on you if you have played the original version first or recently. First off the graphics are an immense upgrade and it is nice to see the first game brought up to current gen standards. They didn't just up the graphics though, to site an example, in the refinery level there is a ton of extra detail added in. From lots of added foliage to immulsion platforms out in the ocean. There are new details to see in most of the levels.
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Gears of War was developed by Epic Games. Cliff Bleszinski, who has previously worked on Epic’s Unreal Tournament games, served the series’ lead game designer for the first three installments. He was inspired by gameplay elements from Resident Evil 4, Kill Switch, and Bionic Commando.[4] The series was also guided by Rod Fergusson, the executive producer and director of development of Epic Games until 2012.[5][6] The first four installments of the Gears of War series used a modified version of the Unreal Engine 3 engine.[7][8] On January 27, 2014, Microsoft acquired all rights to the franchise from Epic Games. Canadian studio The Coalition developed Gears of War 4, which was released on October 11, 2016 for the Xbox One and Windows 10.[9]
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