Xbox Live was launched in November 2002. Initially the console only used a feature called system link, where players could connect two consoles using an Ethernet cable, or multiple consoles through a router. With the original Xbox Microsoft launched Xbox Live, allowing shared play over the internet. A similar feature exists on the PlayStation 3 in the form of the PlayStation Network, and the Wii also supports a limited amount of online gaming. Nintendo also has a network, dubbed "Nintendo Network", that fully supports online gaming with the Wii U and 3DS consoles.
Act 2: Nightfall - Dom suggests that the fastest way to reach the mine would be to borrow a Junker from a Stranded named Franklin, who owes Dom a favor from deals in the past. After reaching the camp, Franklin reluctantly agrees to give him the Junker on the condition that Cole and Baird stay behind at the Stranded camp to help them defend against the Locust. Dom agrees, and he and Marcus head across the ruined city as nightfall descends, bringing out the Kryll, carnivorous bat-like creatures that attack anything in the dark. The two fight through the Locust forces to reach Aspho gas station, where the Junker is kept, and then drive it back to the camp, defending themselves from the Kryll with an ultraviolet light equipped on the Junker that can kill the Kryll. The two arrive at the Stranded camp just in time to help defend it from a large Locust onslaught. Once the situation is secured, the team moves onward towards the mining facility in the Junker.

Gears of War 4 was originally being developed by Epic; selected aspects of their work were incorporated into Coalition's work.[8] During E3 2013, Microsoft Studios vice president Phil Spencer said he thought more Gears of War games were possible.[9] On January 27, 2014, Microsoft announced that they had purchased the rights of the franchise from Epic Games, and a new game would be developed for Xbox One by Black Tusk Studios, an in-house studio which was later renamed The Coalition to better signify its responsibility for the Gears of War franchise.[10][11][12] Rod Fergusson, former Director of Production at Epic Games on the Gears of War franchise, joined Microsoft and plays a key studio leadership role at The Coalition on the development of the franchise going forward.[13][14][15] Epic Games’ Ray Davis admitted that "having been through shipping hell with Rod Fergusson on past Gears of War games I can say that I’m absolutely confident he’ll do a great job with the franchise at Microsoft."[16] On April 1, 2015, The Coalition producer Allie Henze confirmed that Gears of War 4 would not be released for Xbox 360.[17]
Gears of War is a video game franchise created by Epic Games, developed and managed by The Coalition, and owned and published by Microsoft Studios. The series focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent & the Swarm. The franchise consists of five third-person shooter video games, which has also been supplemented by a comic book series and five novels.
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