Gears of War is a third-person shooter video game developed by Epic Games and published by Microsoft Studios. It was initially released for the Xbox 360 on November 7, 2006 in North America, and on November 17, 2006 in Europe.[16] While it was initially released as an exclusive title, it was also released for the PC on June 11, 2007. Gears of War follows Delta Squad's efforts to help deploy a Lightmass bomb deep in the Locust tunnels to wipe out the Locust threat.

"It's not [us] re-creating Gears as a third-person shooter on a phone," Fergusson says. "This is a MOBA rush, authentically mobile-first genre, for the mobile audience. Again, it's not about just porting something over and getting it running on a new platform, it's actually saying, 'What are the strengths of that platform, and how can we make a Gears experience for those players?'"
Gears of War: Hollow was the first comic book series based on the Gears of War world. It was first announced by Epic Games and DC Comics on 18 April 2008 and was released in December 2008. The series was published under DC's Wildstorm imprint and was written by Joshua Ortega, with art by Liam Sharp. The story arc followed Jace Stratton, a young recruit of Delta Squad who made an appearance in Gears of War 3 and Michael Barrick, a solo Gear found by Delta. The arc was 6 issues long and ended in May 2009.
Players in Gears can only carry four different weapons, with the exception of the fourth game, allowing one primary weapon slot that can carry weapons which include, but are not limited to, assault rifles, a sniper rifle, grenade launchers and an explosive bow; one grenade slot, which may be filled with up to four grenades of a specific type (Fragmentation, Smoke, Ink and Incendiary), and one pistol-type weapon. Players can either obtain ammo or swap out their current weapons with any weapon dropped by a downed foe or from those scattered around the various maps. Most weapons feature the "Active Reload" ability: either after a weapon has depleted an ammo magazine or when the player starts a manual reload, a meter is shown on screen, and the player can attempt to stop the meter in a certain marked area. If the player stops the meter in the marked area, their reload will be completed faster than if they did not attempt an Active Reload, and if the player can stop the meter at a specific section of the marked area, they will gain a temporary slight damage boost with each reloaded shot and a faster reload. If the player stops the meter outside this area, their gun will become temporarily jammed and slow down the reload time. While most of the weapons are based on standard shooter archetypes, Gears's signature weapon is the Lancer, an assault rifle that has a mounted chainsaw bayonet which can be used in close quarter combat to instantly kill a standard foe. Most other weapons also can be used to bash opponents in melee, or in the case of grenades, can be stuck to a foe, exploding a few seconds later. In Gears of War 2 & 3, all four types of grenades can be planted on any reachable surface, detonating when an opponent comes close to it. If the opponent spots the grenade, he or she can detonate it from a safe distance by shooting it.

The brand new antagonist of GoW4 was the Swarm. They are a group of creatures that were active over twenty-five years after the Lambent Pandemic. Of course, they are the successor of the Locust Horde. It is unknown how they were created after the destruction. Maybe in Gears 5, we get to learn more regarding the backstory of the Swarm. They will play a significant part as the main antagonist of our group.

One of the first franchises to enjoy the renewed focus will be Gears of War, which is set to return with not one, but three new games. There's a twist though: while the star of the trio will be Gears 5 on Xbox One, the others will be Gears Tactics, a PC-first release targeting strategy players, and Gears Pop! for smartphones, which features a crossover with Funko Pops. Yes, the bobble-headed vinyl toys.
Own the Xbox One Gears of War: Ultimate Edition, featuring a full game of Gears of War: Ultimate Edition and the Superstar Cole multiplayer skin. Experience the original Gears of War rebuilt from the ground up in 1080p, including 60FPS competitive multiplayer with 19 maps and six game modes, and five campaign chapters never released on console. This is the first Gears at its best – a bundle for veterans of the series and newcomers alike.
Game play is challenging enough to have you actually plan and orchestrate surgical attacks and that is what I and every other war style FPS player looks for in this type of title. The casual "rush-in" style of guns-blazing, blind-fire attacks will almost always result in you getting hammered later on in the game. The difficulty and computer AI gives the player a little room to breath with a diminishing curve as the game progresses.
As gears 2 is my 5 for this franchise, this one has to be a 4. I didn't like the story as much, I didn't like losing certain people, and I'd rather fight conventional locust over lambent whatevers. It's neat when they blow up the first few times, but it's ultimately just an annoyance. Other than those few things, this game is among the best in it's class. Would recommend without a doubt.
Join the battle in this action-packed RPG starring Disney and Pixar heroes from The Incredibles, Wreck-It Ralph, Toy Story, Zootopia & more! Welcome to the digital City... and enjoy it while you can. A wicked virus is corrupting every pixel, turning even the heroes' own friends and family against them! Pull together the best teams for the job, equip powerful gear, and battle against incredible odds to save your fellow heroes.

Summary: Gears of War blends tactical action with survival horror and thrusts gamers into a deep and harrowing story of humankind's epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. Lead war hero Marcus Fenix and his fireGears of War blends tactical action with survival horror and thrusts gamers into a deep and harrowing story of humankind's epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. Lead war hero Marcus Fenix and his fire team as they face the onslaught of merciless warrior fiends. A revolutionary tactical combat system and breathtaking, high-definition visuals from the Unreal Engine 3 immerse you in a horrifying story of war and survival. A.I. teammates are indiscernable from human players. Voice recognition and real-time lip synching heighten the experience. The battlefield is a lethal place. To survive, suppress your enemy with blindfire, take cover in interactive environments, or use weapons and teammates to outwit your foes. [Microsoft]… Expand

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Not really but it is an absolute shame that you cannot get either of the next 2 installments of this great, story rich game for the PC. Although there are now myriads of console game system shooters out there that are extremely popular, in my honest and humble opinion... I know I am not alone when I ask, who wants to play a 3D shooter on a console system? Make it for the PC! Please! We are not dead, we will buy your game! --end rant... LOL!

During the 1990s, online games started to move from a wide variety of LAN protocols (such as IPX) and onto the Internet using the TCP/IP protocol. Doom popularized the concept of a deathmatch, where multiple players battle each other head-to-head, as a new form of online game. Since Doom, many first-person shooter games contain online components to allow deathmatch or arena style play. And by popularity, first person shooter games are becoming more and more widespread around the world. The kind of games that are played at the more popular competitions are Counter-Strike, Halo, Call of Duty: Advanced Warfare, Quake Live and Unreal Tournament. Competitions have a range of winnings from money to hardware.

On March 21, 2007, it was announced that New Line Cinema had purchased the rights to make a Gears of War film, with Stuart Beattie writing the script along with Marty Bowen and Wyck Godfrey, who will be producing it.[39] Producer Wyck Godfrey said of the film adaptation, "I'm not a gamer, but what blew me away about Gears was how it captures the mythology of a war mission and how high the stakes are."[40] On August 3, 2007, AICN.com reported that Len Wiseman was to direct the movie adaptation of Gears of War,[41] though on March 30, 2007, Godfrey stated that they have "a director we're about to attach" in order to film the movie during 2009 and release in 2010. Cliff Bleszinski, the lead designer of the Gears of War video games, will serve as executive producer and consultant.[42]
Own the Xbox One Gears of War: Ultimate Edition, featuring a full game of Gears of War: Ultimate Edition and the Superstar Cole multiplayer skin. Experience the original Gears of War rebuilt from the ground up in 1080p, including 60FPS competitive multiplayer with 19 maps and six game modes, and five campaign chapters never released on console. This is the first Gears at its best – a bundle for veterans of the series and newcomers alike.

The existence of a fifth core Gears of War isn't, perhaps, unexpected – it's another of Microsoft's biggest exclusive titles, having bought the franchise outright from Epic Games in 2014 – and was never going to be gone for long. However, the expansion of the franchise onto mobile and PC, not to mention new gaming genres and alternative visual styles at the same time, is more surprising.
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With Gear 5 shaping up to be a real evolution of the core games, and Gears Tactics and Gears Pop! taking the series to unexplored territory, it's a time of change for one of Xbox's biggest exclusives. Whether fans will go exploring remains to be seen – and it's also worth noting that Gears Tactics in particular is only referred to as "PC first", not ruling out a later Xbox One appearance that could cause some to hold fire – but there's no denying that the changes and additions to the Gears of War universe announced today form the biggest shake-up of the franchise since Microsoft bought it.
I played the first game when it came out back in 2006 and enjoyed it, though the grayed style definitely put me off a bit, it was a graphical feat. This remaster will have the greatest effect on you if you have played the original version first or recently. First off the graphics are an immense upgrade and it is nice to see the first game brought up to current gen standards. They didn't just up the graphics though, to site an example, in the refinery level there is a ton of extra detail added in. From lots of added foliage to immulsion platforms out in the ocean. There are new details to see in most of the levels.
The first Gears of War title is set 14 years after the Locust emerged and attacked Sera's human population. The COG forces devise a last-ditch offensive to destroy the Locust Horde with 'lightmass bombs', weaponized forms of Imulsion. Marcus Fenix, now a disgraced veteran, is reinstated into the COG army, to supplement the COG's depleted ranks. Marcus joins his best friend, Dom Santiago, on a mission to map the Locust Horde's tunnel network in preparation for the bombing. However, their unit is ambushed by Locust Ground forces and sustain heavy casualties. Fenix and Santiago regroup with two other survivors, Augustus Cole and Damon Baird, and continue their mission. Marcus ultimately prevails in not only mapping, but successfully deploying the lightmass bombs and crippling the Locust Horde.
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