Jump up ^ "Cliff Bleszinski - His Last Gears Of War Interview". NowGamer. GamesTM. 2012-10-04. Retrieved 2014-02-02. Cliff Bleszinski: Yes, the original game was a Battlefield/Enemy Territory-style game that featured classes, landscapes, vehicles, and was far more multiplayer oriented. Soon after playing the heck out of games like Resident Evil 4 and Kill.Switch, we realised we wanted a game that had a fun, summer, blockbuster-feeling campaign, with integrated co-op, and a solid, if simple, multiplayer.
The assumption that online games in general are populated mostly by males has remained somewhat accurate for years. Recent statistics begin to diminish the male domination myth in gaming culture. Although a worldwide number of male gamers still dominates over female (52% by 48%);[15] women accounted for more than half of the players of certain games.

If you have an AMD or NVIDIA graphics card, you'll also need to update your drivers before you can play Gears of War 4. This can be done automatically by opening the AMD Gaming Evolved app if you have an AMD graphics card, or the GeForce Experience app if you have an NVIDIA graphics card. You can also download the drivers manually from the manufacturer’s website:
Act 5: Desperation - The team now rushes for the train station to get aboard the Tyro Pillar, an armored freight train carrying the Lightmass Bomb at the front. Along the way (only in the PC version), they're held up by an open bridge with busted controls thanks to downed power lines. Using the fried corpse of the Brumak to connect two transformers, they get the bridge down and make it to the station. Locust attack them at the station and prevent Cole and Baird from jumping onto the train as it speeds past, leaving only Marcus and Dom to battle through to the front of the train as it travels across the wasteland towards the Locust stronghold. Unfortunately, they encounter General RAAM at the front of the train, guarding the Lightmass Bomb, though Marcus and Dom are able to defeat him. With a destroyed bridge quickly approaching as the train speeds ahead, Marcus uploads the tunnel data into the Lightmass Bomb and activates it, escaping the train by jumping into a nearby King Raven, with the help of Dom and Colonel Hoffman, seconds before the train falls off of the tracks and into the Imulsion below. The bombs from the Lightmass launch into the Locust tunnels beneath, successfully eradicating most of an important Locust stronghold, and almost all of the Kryll breeding grounds. Hoffman later announces their victory to the rest of the world, but the haunting voice of the Locust Queen clearly says that the Locust have not been defeated, and will continue to fight back.
Gears of War started off as a game called "Unreal Warfare" and was to be the next Epic Games-developed Unreal game after Unreal Tournament was released.[1] It was to be a large multiplayer game set in the Unreal universe. Problems during its development caused the team to delay it and instead release an Epic-modified version of the Digital Extremes-developed Xbox game Unreal Championship, which is called Unreal Tournament 2003.[2] After UT2k3 was shipped, early development on Unreal Engine 3 began. The development team decided to move Unreal Warfare to Unreal Engine 3 and placed what they had finished with the Unreal Engine 2 in Unreal Tournament 2004, which became the Onslaught game mode in UT2k4.[1][3] During the transition, the team decided to split "Unreal Warfare" from the Unreal series because of how different it was from the established Unreal universe. It was then that Unreal Warfare began to evolve into Gears of War.
Gears of War is a third-person shooter video game developed by Epic Games and published by Microsoft Studios. It was initially released for the Xbox 360 on November 7, 2006 in North America, and on November 17, 2006 in Europe.[16] While it was initially released as an exclusive title, it was also released for the PC on June 11, 2007. Gears of War follows Delta Squad's efforts to help deploy a Lightmass bomb deep in the Locust tunnels to wipe out the Locust threat.
"As we thought about where we were going, we liken Gears 4 in some ways to Mad Max: Fury Road, in the sense that it's called "Mad Max" but he's really a supporting character," Fergusson says. "Max is really there to support Furiosa's journey as she's trying to escape, and that's kind of what Gears 4 was. [It] was really Kait's story about trying to save her mom, and JD was there to help."

Characters from the Gears of War series have made guest appearances in games outside of the Gears of War franchise. Marcus Fenix and Dominic Santiago are playable in the Xbox 360 version of Lost Planet 2.[27] General RAAM was announced as a playable character in Killer Instinct: Season Three during Microsoft's E3 2016 press conference on June 13, 2016, and was released following the presentation's conclusion.[28]

Gears of War became one of the best-selling franchises for the Xbox 360.[10] The series is well known for its emphasis on cover-based combat, in which players can use objects to avoid gunfire or safely engage enemies.[11] All five installments in Gears of War featured several multiplayer modes that allowed players to compete against each other or team-up to battle AI opponents on Xbox Live. The Gears of War games have been amongst the most popular and most played titles on Xbox Live.[10][12]