Meanwhile, Hudson and Weaver interrogate Clarke in Kowloon City. Clarke reveals the location of a hidden facility in Mount Yamantau before being killed by Dragovich's men. Hudson and Weaver move to destroy the facility and receive a transmission from Steiner requesting to meet at Rebirth Island, as Dragovich has begun killing loose ends. Mason and Reznov head there to assassinate Steiner at the same time, succeeding just as Hudson and Weaver arrive. Mason is adamant that Reznov executed Steiner, but Hudson had witnessed Mason carrying out the act alone.
The online multiplayer mode of Black Ops usually revolves around two teams on a specific mission. For example, in Team Deathmatch the team with the most kills wins, while in Capture the Flag, players take the other team's flags and return it to their own base. Additionally, there is Free For All in which players aren't separated into teams. Not including Downloadable maps, there are 14 different maps.
War Mode was a real gem. I wrote at the time that it should become a staple in all future Call of Duty releases. And I like to imagine how much fun it would be had Treyarch included it in Black Ops 4. Imagine these multi-stage, objective-based Operations but playing out with Black Ops 4's various Specialists and their special abilities, plus the full gamut of modern arsenal. It'd be a match made in heaven, and certainly more fun and interesting than Blackout. Then again, I'd rather not have it replace Blackout entirely---after all, we don't have solo campaign in Black Ops 4. If anything, a Black Ops 4 War Mode should be included on top of everything else. What a great game that would have been.
Includes 40 items: Call of Duty, Call of Duty: United Offensive, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty®: Modern Warfare® 2, Call of Duty: Modern Warfare 2 - Stimulus DLC, Call of Duty: Modern Warfare 2 - Resurgence DLC, Call of Duty: Black Ops (ROW), Call of Duty®: Black Ops First Strike Content Pack, Call of Duty: Black Ops Escalation DLC, Call of Duty®: Black Ops Annihilation Content Pack, Call of Duty: Black Ops Rezurrection DLC, Call of Duty: Modern Warfare 3 (ROW), Call of Duty: Modern Warfare 3 - Collection 1, Call of Duty: Modern Warfare 3 - Collection 2, Call of Duty: Modern Warfare 3 - Collection 3, Call of Duty: Modern Warfare 3 - Collection 4: Final Assault, Call of Duty® - Black Ops II, Call of Duty®: Black Ops II - Revolution DLC, Call of Duty - Black Ops II - Nuketown Zombies, Call of Duty: Black Ops II - Uprising DLC, Call of Duty: Black Ops II - Vengeance, Call of Duty: Black Ops II - Apocalypse, Call of Duty: Ghosts - Devastation, Call of Duty: Ghosts - Invasion, Call of Duty: Ghosts - Nemesis, Call of Duty: Ghosts - Gold Edition, Call of Duty: Advanced Warfare - Ascendance Map Pack, Call of Duty: Advanced Warfare - Supremacy Map Pack, Call of Duty: Advanced Warfare - Reckoning Map Pack, Call of Duty: Advanced Warfare - Gold Edition, Call of Duty: Black Ops III - Season Pass, Call of Duty: Infinite Warfare - Season Pass, Call of Duty®: Black Ops III - Zombies Chronicles Edition, Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered - Variety Map Pack, Call of Duty: Modern Warfare Remastered, Call of Duty: WWII - Season Pass, Call of Duty: WWII
I can safely say the only thing IMO that havent continue to down grade each release is the incredible audio(seriously some of the best in the industry), the graphics, the shooting mechanics and the servers actually having a decent tick rate for the player size I think we can all remember the horrible tick rate in BF4. I'll be dead honest here BF5 more than ever makes battlefield feel like nothing more than another call of duty game with its intense focus on infantry combat and the speed of the game with people running around at mach 10. The only difference is there are vehicles and the maps are a bit bigger. I don't ever get the feeling of only in battlefield anymore.
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