The game runs on an enhanced World at War engine (which itself was improved from Call of Duty 4's) at 60 frames per second across all platforms, excluding the Wii.[42] It features a streaming texture technology (also seen in Modern Warfare 2), making bigger levels possible such as "Payback" where the player controls a helicopter. Lighting effects have been improved as well.[43] Call of Duty: Black Ops supports 3-D imaging rendered by the engine itself.[44] This feature is available on the PC, PlayStation 3, and Xbox 360 versions.[45]
Next, the class balance. This ones gonna be controversial so bear with me. In its current state much of the class balance in Battlefield V is broken. I know some of it is going to be fixed but there are some issues that will remain. We all know that the medic class is shit in its current state. It manages to fall short in pretty much every category that isn’t hip fire. While this class is getting a buff I still feel that a rifle of some sort, such as the G43 or at least the M1 carbine would greatly benefit the class. My biggest concern for this game’s class balance is the assault class which, in its current state, can dominate both close range, medium range, and long range engagements. The TTK for assault weapons seem just a tad quick, but that could very well just be me.
Seven maps, each with multiple objectives that take advantage of both Call of Duty's fast-paced, twitch shooter mechanics and team-based, objective mechanics, makes for a lot of replay value. It's one of the best things that ever happened to this franchise, as far as I'm concerned, and I've played countless hours in this mode over the past year or so.
Also, a note to our South American Blackout players: We’re currently testing a Featured Playlist-only setup on consoles to ensure more players in the region are able to join fuller matches with solid pings. Thanks for your patience as we continue to evaluate various solutions to deliver the best experience possible for Blackout players in this region, and please continue to give us your feedback here and on Twitter (@Treyarch and @TreyarchPC).
Black Ops Pass, In a dumb move Call of Duty brings back the concept of paid map packs. When everyone is moving away from this model in favor of free maps. Call of Duty stubbornly clings on to this despite almost all their competitors moving away from this and keeping the community more united and in a better state than fractured. They are offering free maps for everyone but this doesn’t justify the black ops pass especially when they are over charging for cosmetics.
I can safely say the only thing IMO that havent continue to down grade each release is the incredible audio(seriously some of the best in the industry), the graphics, the shooting mechanics and the servers actually having a decent tick rate for the player size I think we can all remember the horrible tick rate in BF4. I'll be dead honest here BF5 more than ever makes battlefield feel like nothing more than another call of duty game with its intense focus on infantry combat and the speed of the game with people running around at mach 10. The only difference is there are vehicles and the maps are a bit bigger. I don't ever get the feeling of only in battlefield anymore.
For instance, in one map the attacking team has to take an enemy outpost in the first stage; in the second, the attacking team needs to build a bridge across a shallow gorge; in the third they need to plant a bomb on an ammo depot and make sure it explodes; and finally they need to guide a tank to the finish line. Across all these stages, the enemy team is required to stop them. For the attackers to win they need to complete each stage. For the defenders to win they simply need to stop the attackers at any point. Each stage has a timer.
Black Ops Pass, In a dumb move Call of Duty brings back the concept of paid map packs. When everyone is moving away from this model in favor of free maps. Call of Duty stubbornly clings on to this despite almost all their competitors moving away from this and keeping the community more united and in a better state than fractured. They are offering free maps for everyone but this doesn’t justify the black ops pass especially when they are over charging for cosmetics.
Operations is a new mode in this game that has the attackers taking different sections and lends itself well to the WW1 setting. Oftentimes you'll have games where a lot of attackers are charging a position and you have a lot of trench fighting and both up close and distance fighting depending on how well you decide to use cover and concealment. If your not into large scale battles then you also have the option to play team death match or a new game mode called war pigeons. This is a game mode that uses the towns in the maps to offer an up close to medium distance battle over a single war pigeon. Kind of like capture the flag if you had to protect the flag for a certain amount of time instead of returning it to you base.
We're immersing players in the multi-player maps in ways similar to what we've done cinematically in single-player, while adding new ways to play and interact with the environments in a meaningful way. New interactive elements and player triggered events make the maps evolve as the match goes on. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.
After reading the one star reviews I felt it nessessary to clear some things up and some intelligence to the discussion. First off anyone saying this game is a re-skin is very far off. This game feels completely revamped however still familiar to the series. It's a game in the battlefield series and will have similar gameplay because that's what the fans want. I can promise you though the graphics have been completely overhauled, the sniper class is smoother and the guns feel and operate very different than previous battlefield games because of the WW1 setting. This is certainly not a simple re-skin.
*Black Ops Pass (BOP) content is not final, is subject to change, and may not include all downloadable content available for the game. BOP content may not be available in all countries, and pricing and release dates may vary by platform. BOP content should be downloaded from in the in-game store only; do not purchase separately, or you will be charged again. BOP content may be sold separately.

Call of Duty®: WWII creates the definitive World War II next generation experience across three different game modes: Campaign, Multiplayer, and Zombies. The Campaign transports players to the European theater as they engage in an all-new Call of Duty® story. Multiplayer marks a return to original, boots-on-the ground Call of Duty gameplay. The Zombies mode unleashes a new and original story in a standalone game experience.
In July 2015, CFO of EA Blake Jorgensen announced a new Battlefield title would be released in 2016.[44][45][46] This was followed up by Dan Vaderlind, EA DICE Development Director, announcing that since Star Wars Battlefront has been released, he will now be focused on the upcoming Battlefield title.[47] On May 6, 2016, Battlefield 1 was officially announced, with an official reveal trailer on YouTube, and was released on October 21, 2016.[48][49]

The first mission in the Soviet campaign occurs during the Battle of Stalingrad on September 18, 1942. Corporal Alexei Ivanovich Voronin, a young volunteer, and his fellow recruits are sent across the Volga River, many of whom are subsequently killed when the Luftwaffe launch an attack. Once across, Voronin is given a small amount of bullets, which he gives to a fellow soldier so he can cover an officer calling in an artillery strike that forces the Germans back. The second mission begins in Red Square with Soviet officers killing soldiers who retreat (see Joseph Stalin's Order No. 227—"Not one step back!"). Voronin gets his hands on a rifle and kills several German officers, disrupting the German offense long enough for Soviet artillery to destroy their tanks. In the next mission, Voronin links up with his surviving allies in a train station and must guide them to Major Zubov of the 13th Guards Rifle Division. For his actions, Voronin is promoted to Junior Sergeant. The fourth mission, on November 9, has Voronin moving through the sewers to help retake an apartment building in German hands. The following fifth mission has Voronin's unit, led by Sergeant Pavlov, assaulting the building (see Pavlov's House). Voronin acts as a counter-sniper while another soldier draws the fire of the snipers in the building; the unit then clears the building of Germans and defends it from a German counterattack.


As we all know the shit show bfv was and the rumors of DICE LA working on Bad Company 3 for 2019 anyone just want DICE LA to take over since the Sweden team clearly can't put their political stance aside even if it meant God himself would Kickstart the apocalypse if they couldn't. I just want to hear opinions and your personal reasonings no matter how in support of them or how much you want them to crash & burn

With exceptional outfits and assignments for the British Special Air Service and the German Airborne troops, Battlefield™ V Deluxe Edition will make you stand out on the battlefield with five sets of paratrooper apparel containing weapon skins, camo patterns, head gear, and face paint. Plus, Battlefield V Deluxe Edition lets you test your skill in bonus Starter Assignments and get regular customization items thanks to the weekly Airlift system.
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