Battlefield 1 had better graphics and sound design. I know I know, I sound crazy, but having compared the two quite a bit I have concluded that graphically, Battlefield 1 is better. As for the sound design I play both games with a pretty nice headset and have all of the audio settings tuned for it. Believe me when I say Battlefield 1 sounds better in terms of weapon sounds, ambience, etc.

People won't like what I'm going to say, but I like the limited ammunition. It means you need to think before you blindly go on a 1 person death spree. It's really a team game now and you've got to think before going commando. Supports can constantly top people off with ammunition, which is great, but 3 magazines of ammunition seems really fair at the moment. I can, however, fault the...

"No Man's Land" (NML) is the slang term for a 60-mile wide strip of suburban desolation that runs East-West across Southern California, starting between San Diego and Los Angeles. NML stretches from the Orange County coastline out into the Mojave Desert to Las Vegas, and beyond…NML was ground zero for the ODIN orbital strikes when the Federation saboteurs used it against the US. The Odin kinetic bombardment left massive craters and rendered it tectonically unstable.
The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the story. The playable characters are special forces operatives conducting black operations behind enemy lines. In this way, the player's characters have their own traits such as voices and shadows.[7] Each mission features a series of objectives that are displayed on the heads-up display, which marks the direction and distance towards and from such objectives as it has been in the earlier versions. The player is accompanied by friendly troops throughout the game. Although primarily a first-person shooter, certain levels feature sequences where the player pilots a Hind helicopter and guides friendly troops from a SR-71 Blackbird reconnaissance aircraft.[18][19][20] The campaign features several scripted cinematic moments. One of them is a bullet time effect during the "Victor Charlie" level, activated when the player fires toward the last enemy of a Viet Cong squad.[citation needed]
Having spent over a year imprisoned, Mason and Reznov spark an uprising to flee the gulag, but only Mason manages to escape. On November 10, 1963, Mason meets with President John F. Kennedy, who authorizes a mission to assassinate Dragovich; Mason briefly envisions aiming a handgun at Kennedy. Mason, Woods, Bowman, and Weaver are dispatched to the Baikonur Cosmodrome to disrupt the Soviet space program and eliminate members of "Ascension", a Soviet program giving sanctuary to Nazi scientists in exchange for their knowledge. The team destroys the Soyuz spacecraft, while Woods apparently kills Dragovich in a car explosion with a commandeered BTR.
Includes 54 items: GUN, Call of Duty, Call of Duty: United Offensive, Call of Duty 2, Vampire®: The Masquerade - Bloodlines™, Geometry Wars: Retro Evolved, Call of Duty 4: Modern Warfare, Call of Duty: World at War, Prototype™, 3D Ultra Mini Golf Adventures, Timeshift, Space Quest™ Collection, Aces of The Galaxy, Call of Duty®: Modern Warfare® 2, Singularity, Call of Duty: Black Ops (ROW), Call of Duty: Modern Warfare 3 (ROW), Prototype 2, Call of Duty® - Black Ops II, Call of Duty: Ghosts - Gold Edition, Geometry Wars™ 3: Dimensions Evolved, Call of Duty: Advanced Warfare - Gold Edition, King's Quest - Chapter 2, King's Quest - Chapter 3, King's Quest - Chapter 4, King's Quest - Chapter 5, Police Quest Collection, Gabriel Knight - Sins of the Fathers, Call of Duty®: Black Ops III - Zombies Chronicles Edition, Gabriel Knight 2: The Beast Within, Gabriel Knight 3: Blood of the Sacred, Blood of the Damned, Arcanum, Phantasmagoria 2, Phantasmagoria, Quest for Glory Collection, Caesar 3, Caesar 4, Call of Duty: Infinite Warfare, Betrayal Collection, Vampire: The Masquerade - Redemption, Police Quest - SWAT, SWAT 3: Tactical Game of the Year Edition, Pharaoh + Cleopatra, Return to Krondor, Zeus + Poseidon, Spycraft: The Great Game, Zork Anthology, Zork: Grand Inquisitor, Zork Nemesis: The Forbidden Lands, Call to Power II, Return to Zork, Police Quest - SWAT 2, Call of Duty: Modern Warfare Remastered, Call of Duty: WWII
This is probably my favorite Call of Duty since Ghosts. I was never a huge fan of the futuristic flying jet packs and wall running of Advanced Warfare, Black Ops 3 and Infinite Warfare. WWII was refreshing in that regard, however, I really started to get burned out on WWII due to the really small maps, horrible rewards system and hokey costumes that you know never existed in the 1940s. Black Ops 4 is really refreshing. It's very fast paced and fluid. Even though there are no jet packs and wall running, nothing ever gets in your way. Getting around obstacles while shooting at the same time makes the game play super smooth. I really like the weapons (so far) and the graphics are really good. The user interface is a little confusing. I think video game companies in general could all benefit from having an actual UI designer on staff. As for the new Blackout game mode, maybe it's because I have never played any of those last man standing games like Fortnite, but I just don't do very well. It's like unless you get a decent gun within 15 seconds of landing on the ground, you're screwed. Also, the graphics in Blackout are terrible in comparison to normal multiplayer. I get it though, for a map that size they had to make compromises. Overall, I give Black Ops 4 a 9 out of 10.

Black Ops is back! Featuring gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in one massive battle royale experience featuring the largest map in Call of Duty history, signature Black Ops combat, characters, locations and weapons from the entire Black Ops series.
GOLDRUSH, USA: An abandoned gold mine’s intricate network of narrow tunnels and perilous shafts create the ideal setting to battle for control of the central elevating platform. SUBZERO, CANADA: A Canadian submarine base has inexplicably been evacuated, with the control room and research facilities left eerily empty. DYNASTY, CHINA: Drops you in a Chinese lakeside village surrounded by picturesque mountains with various elevation levels. SHOWTIME, CLASSIFIED: The fan favorite map from Call of Duty® 4: Modern Warfare®“Shipment” has been re-imagined as a futuristic death arena.

The theme of black operations is a popular genre within fictional literature and Hollywood films. Both the spy film and spy fiction genres have had a significant following for many decades including such films as Apocalypse Now and Zero Dark Thirty and such authors as John Le Carre and Tom Clancy. These “black operations” have also been a key point in video games. One such example is Activision's Call of Duty: Black Ops, set in the early 1960s, where the player performs black operations such as trying to assassinate Fidel Castro and to eliminate the three antagonists.
Black Ops is back! Featuring gritty, grounded, fluid Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in one massive battle royale experience featuring the largest map in Call of Duty history, signature Black Ops combat, characters, locations and weapons from the entire Black Ops series. 
Call of Duty gained positive reviews from many video game publications. It won several "Game of the Year" awards for 2003 from several reviewers. It was the recipient of the Academy of Interactive Arts & Sciences 2004 "Game of the Year" award. The game also received "Computer Game of the Year" and "Computer First Person Action Game of the Year", and was nominated for "Outstanding Innovation in Computer Gaming", "Outstanding Achievement in Original Music Composition", and "Outstanding Achievement in Sound Design" in the Interactive Achievement Awards.[25]
People won't like what I'm going to say, but I like the limited ammunition. It means you need to think before you blindly go on a 1 person death spree. It's really a team game now and you've got to think before going commando. Supports can constantly top people off with ammunition, which is great, but 3 magazines of ammunition seems really fair at the moment. I can, however, fault the...
Let's say you die two minutes into a match. You then have to exit back to the menu, then go into the loading area, then drop back into the map. You might spend just as much time loading through to the next match as you do playing it, especially if you drop into busy areas. If you manage to stay alive by avoiding combat, or just stay alive until the end of the match, you'll devote 20 to 25 minutes of your time, and chances are you'll still lose in the end.
Call of Duty: Modern Warfare 2 is the sixth installment of the main series. It was developed by Infinity Ward and published by Activision.[13][14] Activision Blizzard announced Modern Warfare 2 on February 11, 2009.[15][16] The game was released worldwide on November 10, 2009, for the Xbox 360, PlayStation 3 and Microsoft Windows.[13] A Nintendo DS iteration of the game, titled Call of Duty: Modern Warfare: Mobilized, was released alongside the game and the Wii port of Call of Duty : Modern Warfare.[17][18] Modern Warfare 2 is the direct sequel to Call of Duty 4 and continues the same storyline, taking place five years after the first game and featuring several returning characters including Captain Price and "Soap" MacTavish.[19]
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