The famous battles of World War 2 are known by gamers and historians alike. Many of World War 2's courageous assaults, dangerous advances, and tactical plots have been explored by games before. Battlefield V returns to that era with a fresh perspective and Battlefield polish. Assemble your company of customized soldiers, weapons, and vehicles, and fight your way through these historic moments in a never-before-seen portrayal of World War 2.

During World War II, Doctor Ludvig Maxis formed Group 935, a group of scientists that was intended to improve the human condition. Lacking funds, they soon turned to creating superweapons to aid the Nazis. Their discovery of Element 115 from a meteorite in Japan lead to the creation of zombies. Maxis and his assistant, Dr. Edward Richtofen, also work on other projects, leading to the creation of teleportation devices and 115-powered weapons. Attempting to use himself as a test subject, Richtofen accidentally teleports to a catacomb within the Moon, where he comes into contact with a mysterious pyramid device that causes him to hear mysterious voices, slowly taking away his sanity. He is later teleported to an exotic jungle known as Shangri-La, where he spends three weeks studying the Vril energy force. Upon returning to Germany, Richtofen secretly forms a plan to kill Maxis, and gathers many members of Group 935 to build a moon base, known as Griffin Station. While maintaining his cover with Maxis and the rest of Group 935, Richtofen manages to capture three soldiers: Tank Dempsey, Nikolai Belinski, and Takeo Masaki; he begins to conduct experiments with Element 115, causing memory loss for all three soldiers.
The American campaign begins with Private Martin, a newly enlisted member of the 506th Parachute Infantry Regiment, completing basic training at Camp Toccoa in Georgia, United States, on August 10, 1942. Afterwards, the action shifts to June 6, 1944, with Martin forced to undertake a solo mission to establish a landing zone for soldiers participating in Operation Overlord. Under heavy fire, the paratroopers are scattered, leaving Martin in a mixed unit formed from various companies. The mission closes with Martin and his allies seizing a nearby town from German forces. In the second mission, Martin and his unit are sent to drive out the remaining Germans from Sainte-Mère-Église and disable several Flakpanzers (anti-aircraft tanks) as the events of June 6 begin (D-Day). A paratrooper is seen hanging from the town church. The third mission occurs later that morning, with U.S. forces fending off a German counterattack. The fourth mission has Martin, Pvt. Elder and Sgt. Moody driving from Sainte-Mère-Église to Sainte-Marie-du-Mont along highway N13 to deliver an important message, while fending off German assaults. The fifth mission, the Brécourt Manor Assault, occurs on the evening of June 6, with Martin's unit destroying German artillery positions attacking the landing force at Utah Beach. After the mission, Martin learns that his unit has been assigned to several secret missions. The first occurs in the sixth mission, with Martin participating in an attack on a secret German prison in the basement of a Bavarian manor to rescue two British officers, Captain Price and Major Ingram. He then learns from Price that Ingram had already been moved to a more secure POW camp for interrogation. Thus, the seventh mission has Martin, accompanied by Price, infiltrating the camp and rescuing Ingram in under ten minutes before the arrival of German reinforcements.
Archive footage of President Kennedy prior to his assassination on November 22, 1963 is shown, revealing Mason was among onlookers who watched Kennedy disembark from Air Force One at Love Field. His presence, and Dragovich's taunt before his death, suggest that Mason may have carried out his initial programming. A hidden message that can be accessed in the game's main menu reveals that Woods survived the confrontation with Kravchenko and is currently incarcerated in the Hanoi Hilton.
First the good . . . graphics excellent, talking to my nephew on the headset while he kills people excellent, zombies are fun if not a bit too fast. Now the bad . . . you pay $60 for the privilege of realizing that unless you also pay for Playstation internet, you cannot actually do really anything. For $60 I want a ton of stand alone features. This game is really an introduction fee to get to pay the monthly fee. That is not appropriate. Had I known that stand alone was so ridiculously limited would not have purchased.
We are now in what was supposed to be the debut weekend of Battlefield V, EA’s sequel to Battlefield 1 in one of the series’ most baffling naming decisions yet. But wisely EA chose to stay out of the middle of Call of Duty: Black Ops 4 last week and Red Dead Redemption 2 this coming week, and instead delayed Battlefield V to November 20 instead, a somewhat less competitive date, though their reason given was that they just wanted more time to polish the game.

World War 2 games have been extremely overdone, but if you want to compare this to Battlefield 1, it's an absolute joke. This is in no wayWorld War 2 games have been extremely overdone, but if you want to compare this to Battlefield 1, it's an absolute joke. This is in no way accurate to the actual WW 2, almost as inaccurate as Cod WW2, and shoves political agenda down your throat. A rather bad and forgettable installment into the Battlefield franchise.… Expand
By clicking on “Subscribe”, you agree to receive news, updates and promotions by email from the Call of Duty Endowment. You agree to the use of pixel tags in the emails to measure open, click through and read rates and allow us to enhance the content and better understand your interests. You consent to the use of your email address so as to receive tailored ads on social media. You can unsubscribe from receiving news, updates, promotions and exclusive content from the Call of Duty Endowment at any time by Contacting Us.
We're immersing players in the multi-player maps in ways similar to what we've done cinematically in single-player, while adding new ways to play and interact with the environments in a meaningful way. New interactive elements and player triggered events make the maps evolve as the match goes on. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.
Another area the development team focused on was their artificial intelligence (AI) pathfinding component dubbed "Conduit". The ability to suppress the enemy with cover fire and clear obstacles, such as fences and windows, was tightly integrated into the squad-based aspect of the single-player campaigns. The AI in the game was designed to flank the opponent, bank grenades, and move from one cover point to another.[1] Lead animation director Michael Boon explained that actions which would have normally been scripted in past games were moved to a dynamic AI environment, in order to help create a different experience each time levels are replayed.[5] While the campaigns were the primary focus, development of the multiplayer modes were tailored to please modders. Zied Rieke, a lead designer, clarified that gameplay and modes were written in script making it "extremely easy for players to make their own modifications to Call of Duty multiplayer".[5]
Blackout, The mode that most of the development time went into. Chasing the trends with popular games like Pubg and Fortnite. But it’s actually really well made. Call of Duty manage to transfer there fast paced gameplay in a BR mode. This hands down the best first person Battle Royale game on consoles period. Call of Duty Black Out has 100 players dropping in a map from various multiplayer and zombie maps and it just works for me. There have been people running into issues but lucky in my experience nothing but smooth sailing. You can unlock various black ops characters with challenges. The mode is a lot of fun and it went from being scorned as a cheap cash grab to being the best thing Call of Duty has done since Black Ops 2. Great job Treyarch for beating the skeptics. However the game is not perfect.
A black operation (or black op) is a covert operation or clandestine operation by a government agency, a military unit or a paramilitary organization. This can include activities by private companies or groups. Key features of a black operation are that it is secret and it is not attributable to the organization carrying it out.[1] The main difference between a black operation and one that is merely secret is that a black operation involves a significant degree of deception, to conceal who is behind it or to make it appear that some other entity is responsible ("false flag" operations).[2][3]
On April 17, 1961, Mason, Woods, and Bowman take part in Operation 40 to assassinate Fidel Castro in Cuba during the Bay of Pigs Invasion. Mason apparently succeeds and stays behind to protect the extraction plane from an oncoming blockade, before being captured by the real Castro, having shot a double. Handed over to Major General Nikita Dragovich to be held captive at Vorkuta Gulag, Mason befriends inmate and former Red Army soldier Viktor Reznov. Reznov recounts to Mason the identities of their enemies: Dragovich, his right-hand man Lev Kravchenko, and ex-Nazi scientist Friedrich Steiner, who defected to the Soviet Union. In October 29, 1945, Reznov and Dimitri Petrenko were sent to extract Steiner from a Nazi base in the Arctic. However, they were betrayed by Dragovich, who tested Steiner's nerve gas known as "Nova 6" on Petrenko, killing him. Reznov was spared the same fate when British Commandos, also interested in acquiring Nova 6, attacked the Soviets. Reznov destroyed the Nova 6 and escaped, only to be captured by the Soviets and sent to Vorkuta. The Soviets later recreated Nova 6 with the help of a British scientist, Daniel Clarke.
The United States ushered in a new era of space-based warfare with the launch of the O.D.I.N. (Orbital Defense Initiative) space station. The ODIN station was armed with a battery of sophisticated kinetic projectile launchers. The ODIN’s weapon systems were designed to drop tungsten rods from orbit with pin-point precision. One rod hit was equivalent to the detonation of a small tactical nuclear warhead.
The United States ushered in a new era of space-based warfare with the launch of the O.D.I.N. (Orbital Defense Initiative) space station. The ODIN station was armed with a battery of sophisticated kinetic projectile launchers. The ODIN’s weapon systems were designed to drop tungsten rods from orbit with pin-point precision. One rod hit was equivalent to the detonation of a small tactical nuclear warhead.
Call of Duty: Black Ops 4 Specialists return too, with eight of these characters having been officially detailed so far, not to mention two more Specialists whose abilities are still unknown. Specialists work a bit like hero characters in that they each have a couple of abilities that charge over time as well as some weapon attachments that are unique to them. You pick your Specialist between picking your class and starting a match, so they don’t affect Black Ops 4’s Pick Ten create-a-class system.
It was announced on November 9, 2015 that Black Ops would become backwards compatible with the Xbox One.[53] It was originally meant to be available for backwards compatibility in December 2015, but the date was later changed to some time in 2016.[54] Black Ops was originally the sixth-most requested Xbox 360 title to become backwards compatible with the Xbox One.[55] On May 17, 2016, the game was made available through Xbox One's backward compatibility.[56] Shortly after, it was reported that sales of the Xbox 360 version had increased by 13,000 percent.[57]
Regarding how many players will be running around on this map is not yet confirmed. Treyarch have been experimenting with trials testing from 80 to 100 players, so the final number will likely be around there. Blackout also lets you play as either solo, duos, or quads (no clue as to why they’ve omitted the ‘s’). Blackout will also have land and air vehicles ranging from Little Bird helicopters to ATVs and flatbed trucks.
Seven maps, each with multiple objectives that take advantage of both Call of Duty's fast-paced, twitch shooter mechanics and team-based, objective mechanics, makes for a lot of replay value. It's one of the best things that ever happened to this franchise, as far as I'm concerned, and I've played countless hours in this mode over the past year or so.

For instance, in one map the attacking team has to take an enemy outpost in the first stage; in the second, the attacking team needs to build a bridge across a shallow gorge; in the third they need to plant a bomb on an ammo depot and make sure it explodes; and finally they need to guide a tank to the finish line. Across all these stages, the enemy team is required to stop them. For the attackers to win they need to complete each stage. For the defenders to win they simply need to stop the attackers at any point. Each stage has a timer.
Finish the fight in DLC Pack 4 for Call of Duty: WWII–Shadow War. Make a final strike to the enemy's evil ambitions in three new Multiplayer maps: Excavation, Airship, and Chancellery. Uncover the secrets of a classified Axis weapons facility in a new objective-based War Mode mission: Operation Arcane. Plus, experience the final chapter in the Nazi Zombies saga: Frozen Dawn.
×