This is probably my favorite Call of Duty since Ghosts. I was never a huge fan of the futuristic flying jet packs and wall running of Advanced Warfare, Black Ops 3 and Infinite Warfare. WWII was refreshing in that regard, however, I really started to get burned out on WWII due to the really small maps, horrible rewards system and hokey costumes that you know never existed in the 1940s. Black Ops 4 is really refreshing. It's very fast paced and fluid. Even though there are no jet packs and wall running, nothing ever gets in your way. Getting around obstacles while shooting at the same time makes the game play super smooth. I really like the weapons (so far) and the graphics are really good. The user interface is a little confusing. I think video game companies in general could all benefit from having an actual UI designer on staff. As for the new Blackout game mode, maybe it's because I have never played any of those last man standing games like Fortnite, but I just don't do very well. It's like unless you get a decent gun within 15 seconds of landing on the ground, you're screwed. Also, the graphics in Blackout are terrible in comparison to normal multiplayer. I get it though, for a map that size they had to make compromises. Overall, I give Black Ops 4 a 9 out of 10.
Zombies, Treyarch’s Zombies return the original studio to do zombies back at world at war 10 years ago and they never stop being the best call of duty zombies developers. Some people might only be interested in the Zombies mode. We get the returning Aether Story and a brand new story and characters the biggest zombies launch with three maps. Four with the Black Ops Pass. It’s not for everyone solo players might have trouble with the learning curve of all the mechanics and solving the easter eggs. But if you have a buddy or two you can’t go wrong with Zombies. I had an absolute blast playing with my friends and solving the easter eggs. Treyarch has the best zombies hands down Black Ops 4 is no exception.

Extinction’s fast-paced survival combat features a series of intense base-defense scenarios, where your overall objective is to destroy the alien threat with the help of a nuclear device. Team members must work together to hold off waves of alien attackers until each alien “hive” can be neutralized. No two games are the same  as the moment-to-moment upgrade decisions can dictate the strategies of the team.
Get early access to Battlefield V with Battlefield V Deluxe Edition and experience how war will never be the same. With exceptional outfits and assignments for the British Special Air Service and the German Airborne troops, Battlefield V Deluxe Edition will make you stand out on the battlefield with five sets of paratrooper apparel containing weapon skins, camo patterns, head gear, and face paint. 
This game is a good shooter for multiple reasons. One reason is that it is pretty universal in terms of guns for the support, recon, medic, and assault. While it is not quite realistic to the time period based on the guns you use, it is not a ww1 simulator, its battlefield. It brought new game modes such as: Operations where you can play as defense which is defending the flags against the attackers who are trying to capture them. War Pigeons is where you get a pigeon, write a note (sort of like capturing a flag) and setting it free to gain a point out of three. And Fog of War which is Hardcore Team death match and normal team death match. The vehicles are improved, tour bullets can do damage to the planes (not much) and the dogfights seem better and more balanced. They added motorcycles with the seat on the side like in the movies. The artillary truck which has an AA gun on top of it and a Vickers Mk1 (the normal mounted machine gun in that game) and a new thing called Behemoths. If the enemy team is loosing in operations they will receive a behemoth on most maps you will get an Airship which is a blimp outfitted with powerful explosive round machine guns, and the pilot can drop bombs on top of it there are mounted machine guns (vickers mk1). On other maps where there is water you will receive a Dreadnought, this is a Cruiser with heavy hitting artillary and AA guns. The last behemoth is an Armourd train. This has the same guns as the Dreadnought but with added machine guns (for infantry). This is a fun game in all, but it is for the person who likes fast paced battlefield games, such as bf4 and bf3. So if you liked those games and hardline I would suggest getting this one.
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Call of Duty: Modern Warfare 3 is a first-person shooter video game. It is the eighth installment of the Call of Duty series and the third installment of the Modern Warfare arc. Due to a legal dispute between the game's publisher Activision and the former co-executives of Infinity Ward – which caused several lay-offs and departures within the company[20] – Sledgehammer Games assisted in the development of the game, while Raven Software was brought in to make cosmetic changes to the menus of the game.[21] The game was said to have been in development since only two weeks after the release of Call of Duty: Modern Warfare 2.[21] Sledgehammer was aiming for a "bug free" first outing in the Call of Duty franchise, and had also set a goal for Metacritic review scores above 95 percent.[22]
The 2005 release Battlefield 2 takes place in the modern day, depicting a war between the United States and China and the fictional Middle Eastern Coalition (MEC). Despite requiring numerous patches due to a large number of bugs and glitches in the game upon its release, it was a large commercial success, selling more than 2,250,000 copies worldwide, by July 2006.[35] One expansion pack, Special Forces, which added Russia, exclusive missions, and new weapons and gadgets, and two booster packs, Armored Fury (adding three new battles in the USA) and Euro Force (adding the European Union), were also released. A similar game called Battlefield 2: Modern Combat was released for consoles, with a larger single player mode but limited online play.

On April 11, 2011, a second map pack called "Escalation" was announced by Activison and Microsoft. It features 4 new multiplayer maps named "Zoo", "Hotel", "Convoy", "Stockpile" and one new zombies map named 'Call of the Dead'. This map is based on the movies by George A. Romero, the revolutionary epic-zombie-horror director. The trailer for this map shows the four playable characters: Danny Trejo, Sarah Michelle Gellar, Robert Englund and Michael Rooker. The name is a reference to the immensely popular Dead Series created and directed by Romero. The trailer also offers a sneak peek of a zombiefied version of George A. Romero himself, lurking out of water. The map is set on a ship, with instead of Nazi zombies, shipcrew zombies. It was released on May 3, 2011 for the Xbox 360, June 2 on the PC and June 10 for the PlayStation 3.[84]


Call of Duty: World at War, developed by Treyarch, is the fifth installment of the main series. Released after Modern Warfare, it returns to the World War II setting of earlier titles,[23] featuring the Pacific theater and Eastern front. The game uses the same proprietary game engine as Call of Duty 4 and was released for the PC, PlayStation 3, Wii, Xbox 360 consoles and the Nintendo DS handheld in North America on November 11, 2008, and November 14, 2008 in Europe. As of June 2009, Call of Duty: World at War has sold over 11 million copies.[24] It acts as a prologue for Treyarch's next game, Black Ops, which is in the same universe, sharing characters and story references.[25][26]
On April 11, 2011, a second map pack called "Escalation" was announced by Activison and Microsoft. It features 4 new multiplayer maps named "Zoo", "Hotel", "Convoy", "Stockpile" and one new zombies map named 'Call of the Dead'. This map is based on the movies by George A. Romero, the revolutionary epic-zombie-horror director. The trailer for this map shows the four playable characters: Danny Trejo, Sarah Michelle Gellar, Robert Englund and Michael Rooker. The name is a reference to the immensely popular Dead Series created and directed by Romero. The trailer also offers a sneak peek of a zombiefied version of George A. Romero himself, lurking out of water. The map is set on a ship, with instead of Nazi zombies, shipcrew zombies. It was released on May 3, 2011 for the Xbox 360, June 2 on the PC and June 10 for the PlayStation 3.[84]

The mode has squads of four trying to hunt down each other and complete objectives to be the last standing on a map shrinking as it’s consumed by a ring of fire (not going to ask what Nazi superweapon has supposedly created that). But the mode is limited to 64 players when Blackout has now been pushed to 88 and Fortnite is always at 100. And 64 players is not exactly a new prospect for the Battlefield series, which has been doing the big team thing for a while now. There also does not appear to be a solos or duos option for Firestorm, at least at launch, which is a significant departure from other BRs where that’s standard. This is in contrast to Call of Duty where Blackout plays wildly different from traditional multiplayer, in playercount, map size, vehicle use, everything.
Archive footage of President Kennedy prior to his assassination on November 22, 1963 is shown, revealing Mason was among onlookers who watched Kennedy disembark from Air Force One at Love Field. His presence, and Dragovich's taunt before his death, suggest that Mason may have carried out his initial programming. A hidden message that can be accessed in the game's main menu reveals that Woods survived the confrontation with Kravchenko and is currently incarcerated in the Hanoi Hilton.

Lore, while there is no campaign there is lore of the black ops series. With Specialist HQ a mode where you can test at all the new specialist and even see their own video. At first glance it looks Tom Clancy's Call Of Duty: Black Ops 4. But there is a hidden story that ties to the events of Black Ops 1&2. Call of Duty has a lot of Lore fans and this is a welcome addition that ties in the Black Ops universe with the Multiplayer and Blackout. Better than Blacks Ops 3 train go boom campaign.
Call of Duty gained positive reviews from many video game publications. It won several "Game of the Year" awards for 2003 from several reviewers. It was the recipient of the Academy of Interactive Arts & Sciences 2004 "Game of the Year" award. The game also received "Computer Game of the Year" and "Computer First Person Action Game of the Year", and was nominated for "Outstanding Innovation in Computer Gaming", "Outstanding Achievement in Original Music Composition", and "Outstanding Achievement in Sound Design" in the Interactive Achievement Awards.[25]
Get early access to Battlefield V with Battlefield V Deluxe Edition and experience how war will never be the same. With exceptional outfits and assignments for the British Special Air Service and the German Airborne troops, Battlefield V Deluxe Edition will make you stand out on the battlefield with five sets of paratrooper apparel containing weapon skins, camo patterns, head gear, and face paint. 
I've had this game for about 3 months now and love it. I was a huge COD fan but their futuristic war games are incredibly annoying, so I took a chance on Battlefield 1 and it has been a nice change as it's a more realistic shooting game without retards bouncing off walls, jetpacking, spraying and praying, etc. There are a few annoying things coming from the COD series like: You cant modify your classes outside of a game, the load times are horrendous, the battlepacks are insanely retarded as they are only skins for guns which are worthless, etc. Besides these few annoyances, this game is great. I will definitely be sticking to the Battlefield series unless the COD series gets their head out of the sand.
The voice acting is fairly good, and the video is good. If you're a fan of all those old war movies, which I admit I am, then there's a certain amount of fun being immersed in them. But there's one thing to enjoy being "in the scene" with Robert De Niro. It's another to be there and then annoyed by streams of never-ending enemies stalking at you like zombies.
Battlefield games have always accentuated teamwork, but the fifth numbered entry takes things further with a new attrition system that demands you stick closer than ever to squad mates for ammo and health. A well-honed unit can rack up enough teamwork points to unleash game-changing weaponry like the V1 rocket via the new Squad Reinforcements system.
© 2018 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, MODERN WARFARE, CALL OF DUTY MODERN WARFARE, CALL OF DUTY BLACK OPS, CALL OF DUTY GHOSTS, CALL OF DUTY ADVANCED WARFARE, CALL OF DUTY INFINITE WARFARE, CALL OF DUTY WWII and the CALL OF DUTY WORLD LEAGUE Logo are trademarks of Activision Publishing, Inc. All other trademarks and trade names are property of their respective owners.
BEHEMOTH, COLUMBIA: Situated on a massive excavation vehicle, this narrow multi-level map, gives players flanking opportunities with danger around every corner. RUINS, MEXICO: A mountaintop Mayan ruin overrun by the jungle, this map blends the verticality of a dominant temple with tight subterranean sections. UNEARTHED, CLASSIFIED: Drops players in the heart of an alien dig site, where players navigate through a mix of high-tech HAZMAT facilities. COLLISION, NEW YORK: The mangled remains of cargo ship crashed into a New York bridge, ripe with burnt out vehicles, this map provides the ideal theatre for close-quarters combat.
CREATE-A-SOLDIER. In Call of Duty®: Ghosts you don't just create a class, you create a soldier. Choose the head, body type, head-gear and equipment, and you can even create a female soldier for the first time. With over 20,000 possible combinations, you can create the soldier you've always wanted. And each soldier you create will also have his or her own load outs.
We're immersing players in the multi-player maps in ways similar to what we've done cinematically in single-player, while adding new ways to play and interact with the environments in a meaningful way. New interactive elements and player triggered events make the maps evolve as the match goes on. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.
Black Ops is back! Featuring gritty, grounded Multiplayer combat, the biggest Zombies offering ever with three full undead adventures at launch, and Blackout, where the universe of Black Ops comes to life in a massive battle royale experience. Blackout features the largest map in Call of Duty history, signature Black Ops combat, and characters, locations and weapons from the Black Ops series.
Official Nintendo Magazine awarded the Wii version 90% and said "Black Ops on Wii is a fantastic shooter packed with all the features of its HD brothers, with the only exception being split-screen multiplayer."[138] Martin Gaston at VideoGamer.com gave the Wii version 6 out of 10, complaining of Treyarch's reworking of in-game sequences as movies, poor AI, and gameplay problems from lower-resolution graphics.[117]
A currency system has been implemented allowing players to buy weapons, accessories and clothes. Players can gamble with their "COD Points" in a free-for-all based playlist called "Wager Match", which is composed of four game modes.[23] Time limited objectives known as "Contracts" can be purchased to gain more currency and experience points.[21] The progression system is not featured in local split-screen multiplayer. In local split-screen play, all character customization options are already unlocked. Players can no longer define game rules such as win conditions.
After spending quite a while with the game, I’m blown away that there’s still so much to discover. With dozens of collectibles to find in the single player campaign, a seemingly-unlimited number of weekly challenges, and the Tides of War looming large on the horizon, Battlefield V is the best this series has ever been, and easily the best FPS of the season.
Squads introduces a whole new level of competition to Call of Duty. We've taken the best parts of the Multiplayer experience and combined that with a vastly improved AI and our new mechanic of creating your own squad-mates. All the hard work you've put into customizing, playing, and prestiging your squad can now be put to use on a brand new playing field.
Treyarch released the "First Strike" Map Pack on February 1, 2011 for the Xbox 360. The PlayStation 3 received the map pack on March 3, 2011 and the PC version was released on March 25, 2011 through Steam.[82] The Map Pack includes additional maps that can be played in the Multiplayer. These maps include "Berlin Wall", "Discovery", "Kowloon" and "Stadium" and a map for the Zombies mode titled "Ascension" which takes place in a Soviet launch site.[83]

Abandoning the Premium subscription service that delivered a healthy, steady stream of new maps and weapons to previous games is Battlefield V's biggest gambit. Keeping the player base unfractured could mean a healthier population of players, but questions surround how many extra maps, factions and weapons DICE plans to deliver after launch. Should they hit the sweet spot, Battlefield V could be poised to steadily grow its fan base well after launch day.
Regarding how many players will be running around on this map is not yet confirmed. Treyarch have been experimenting with trials testing from 80 to 100 players, so the final number will likely be around there. Blackout also lets you play as either solo, duos, or quads (no clue as to why they’ve omitted the ‘s’). Blackout will also have land and air vehicles ranging from Little Bird helicopters to ATVs and flatbed trucks.
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